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Spells allowed to 2E Wemic PriestsFirst Level
- Animal Friendship (Animal)
- Bless (All)
- Combine (All)
- Command (Charm)
- Create Water (Elemental)
- Cure Light Wounds (Healing)
- Detect Evil (All)
- Detect Poison (Divination)
- Detect Snares & Pits (Divination)
- Endure Cold/Endure Heat (Protection)
- Entangle (Plant)
- Faerie Fire (Weather)
- Invisibility to Animals (Animal)
- Light (Sun)
- Locate Animals or Plants (Animal, Divination)
- Pass Without Trace (Plant)
- Protection From Evil (Protection)
- Purify Food & Drink (All)
- Remove Fear (Charm)
- Sanctuary (Protection)
- Shillelagh (Plant)
Second Level
- Augury (Divination)
- Barkskin (Plant, Protection)
- Charm Person or Mammal (Animal)
- Detect Charm (Divination)
- Dust Devil (Elemental)
- Enthrall (Charm)
- Find Traps (Divination, Elemental)
- Flame Blade (Elemental)
- Goodberry (Plant)
- Heat Metal (Elemental)
- Hold Animals (Animal)
- Hold Person (Charm)
- Know Alignment (Divination)
- Messenger (Animal)
- Obscurement (Weather)
- Produce Flame (Elemental)
- Resist Fire/Resist Cold (Protection)
- Slow Poison (Healing)
- Snake Charm (Animal)
- Speak With Animals (Animal, Divination)
- Trip (Plant)
- Warp Wood (Plant)
- Withdraw (Protection)
Third Level
- Call Lightning (Weather)
- Continual Light (Sun)
- Dispel Magic (Protection)
- Flame Walk (Elemental)
- Hold Animals (Animal)
- Locate Object (Divination)
- Magical Vestment (Protection)
- Meld Into Stone (Elemental)
- Negative Plane Protection (Protection)
- Plant Growth (Plant)
- Protection From Fire (Elemental, Protection)
- Pyrotechnics (Elemental)
- Remove Curse (Protection)
- Remove Paralysis (Protection)
- Snare (Plant)
- Speak With Dead (Divination)
- Spike Growth (Plant)
- Starshine (Sun)
- Stone Shape (Elemental)
- Summon Insects (Animal)
- Tree (Plant)
- Water Breathing (Elemental)
- Water Walk (Elemental)
Fourth Level
- Animal Summoning I (Animal)
- Call Woodland Beings (Animal)
- Cure Serious Wounds (Healing)
- Detect Lie (Divination)
- Divination (Divination)
- Giant Insect (Animal)
- Neutralize Poison (Healing)
- Protection From Evil, 10-foot Radius (Protection)
- Protection From Lightning (Protection)
- Reflecting Pool (Divination)
- Repel Insects (Animal, Protection)
- Spell Immunity (Protection)
- Tongues (Divination)
Fifth Level
- Animal Growth (Animal)
- Animal Summoning II (Animal)
- Anti-Plant Shell (Protection)
- Atonement (All)
- Commune (Divination)
- Commune With Nature (Divination)
- Cure Critical Wounds (Healing)
- Dispel Evil (Protection)
- Magic Font (Divination)
- True Seeing (Divination)