Sample Skills

A partial list of sample skills

Use this list as inspiration in creating particular skills tailored to individual Character Concepts.

Broad Scope Average Scope Narrow Scope
Survival Arts    
  Fire Building  
  Hunting  
    Fishing
    Trapping
  Tracking  
  Food Gathering  
    Dowsing
  Shelter Construction  
Movement    
  Wall Climbing  
  Rock Climbing  
  Running  
  Swimming  
  Jumping  
    Pole Vaulting
    High Jumping
  Covert Movement  
    Hiding
    Blending
    Sneaking
  Dance  
  Riding  
    Charioteering
    Horseback Riding
Inspection    
  Hearing  
  Orienteering  
    Scouting
    Finding North
    Finding Water
  Searching  
    Finding Traps
    Finding Secrets
Nautical Arts    
  Sailing  
    Small Sailboat
    Schooner
    Rope Use
  Navigation  
    Mapping
    Dead Reckoning
    Stargazing
  Ship Building  
    Canoe Making
Beastmastery    
  Animal Handling  
  Animal Lore  
  Animal Training  
    Falconry
    Dog Training
    Lion Taming
    Horseback Riding
Farming    
  Planting  
    Wheat
    Corn
  Harvesting  
  Animal Handling  
Homely Arts    
  Sewing  
  Pottery  
  Cooking  
  Brewing  
  Carpentry  
    Barrel Making
    Furniture Making
  Leatherworking  
    Cobbling
Stoneworking    
  Masonry  
  Mining  
    Sapping
  Gem Cutting  
  Sculpture  
Metalworking    
  Ironmongery  
    Horse Shoeing
  Weaponsmith  
    Bowyer
  Goldsmith  
  Armorer  
    Chain Mail Making
Weapon Use    
  Natural Weaponry  
    Wrestling
    Punching
  Bow  
    Long Bow
    Short Bow
  Blade  
    Long Sword
    Short Sword
    Dagger
  Club  
    Mace
    Flail
    Cudgel
Strategic Arts    
  Covert Tactics  
    Ambush
    Strike from Behind
  Knightly Arts  
    Armor Use and Care
    Jousting
    Heraldry
  Melee Tactics  
    Parry
    Two-Weapon Fighting
    Retreat
  Generalship  
Mechanical Arts    
  Engineering  
    Architecture
    Bridge Construction
    City Planning
    Road Building
  Gadget Making  
    Clock Making
  War Machinery  
    Siege Tower
    Catapult
    Cannon
    Sapping
Noble Arts    
  Etiquette  
  Dance  
  Diplomacy  
    Flattery
    Heraldry
Natural Philosophy    
  Botany  
  Animal Lore  
  Alchemy  
  Astronomy  
Healing Arts    
  Herbalism  
    Purgatives
    Soporifics
    Poisons
  Disease Lore  
  First Aid  
    Bone Setting
    Wound Binding
Scholarship    
  History  
    Classics
  Second Language  
  Poetics and Oration  
Art    
  Painting and Drawing  
    Watercolors
    Oil Painting
    Portraiture
  Sculpting  
  Art Appraisal  
Music    
  Singing  
  Instrument Playing  
    Harp
    Horn
    Drum
Performance Art    
  Theatre  
    Costuming
    Oration
    Acting
  Dance  
  Recitation  
Physical Entertainment    
  Object Manipulation  
    Juggling
    Knife Throwing
    Sleight of Hand
    Shell Game Expert
  Acrobat  
    Trapeze Artist
    Somersaults
    Walking on Hands
    Tightrope Walking
  Clown  
Urban Arts    
  Financial Arts  
    Usury
    Money Changing
    Accounting
  Trade  
    Haggling
    Flattery
  Purchasing  
  Reading and Writing  
    Calligraphy
    Forgery
Interaction Arts    
  Fortune Telling  
  Trade  
  Gaming  
    Dice
    Cards
Stealing    
  Contact Crime  
    Pickpocket
    Muggery
    Purse Snatching
  Burglary  
    Breaking and Entering
    Opening Locks
    Looting
  Counterfeiting  
  Con Artistry  
    Fast Talking

A few skills fully described

Use these examples as inspiration in detailing particular skills for individual characters.

Finding Secrets -- Scope: Narrow. Trait: Searching. Actions: Looking for secret doors, hidden compartments, concealed items, and lost objects. Used by: Treasure hunters, spies, those with naturally keen eyes.

Etiquette -- Scope: Average. Trait: Charisma. Actions: Moving knowledgeably in court circles; making conversation with highborns; understanding court rituals and protocols. Used by: Nobles and anyone who deals with them.

Homely Arts -- Scope: Broad. Trait: Manual Dexterity. Actions: Creating, repairing, and maintaining all manner of handworked objects, including items worked in clay, leather, cloth, wood, etc. Used by: Freeholders, farmers, colonists, jacks of all trades.

Acrobat -- Scope: Average. Trait: Agility. Actions: Tumbling, leaping, and performing handstands, flips, and all manner of other such feats. Used by: Entertainers.


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This page last modified: October 2, 2000