Example of Act Resolution
In the following example, the italic text is the Creator's commentary to himself; the normal text is what might be reported in results. This example uses only difficulty and skill modifiers; strategy, writing, and creativity mods are ignored here for the sake of simplicity.
Pickaxe Perry is walking along a trail by himself one evening while his workers and warriors are asleep. Mother nature has summoned him to a quiet place to relieve himself. As he strolls along, he feels a bit uncomfortable.
Perry doesn't realize that there is a bandit hidden off to the side of the trail which is patiently waiting for the opportunity to strike his victim from behind. The Creator rolls against Perry's Observation Skill of Rank 3. The bandit is not very good at hiding (Hide Skill 1), and the ambush site is not excellent, so the Creator assigns a difficulty mod of -1. The 2d10 roll results in a 12. After applying the Skill modifier of +3 and the difficulty mod of -1, Perry's modified roll of 14 is successful.
Perry notices a cowardly bandit lurking nearby and spins to face him, drawing his blade quickly. The bandit leaps from position and initiates the attack with his dull machete.
The bandit has a skill level of Machete 3 vs Perry's Short Blade 6. The Creator rolls for both parties. The bandit rolls an 15 and Perry, a 12. The modified results would be a 12 for the bandit and 15 for Perry. Both parties are successful, but Perry is more successful than his opponent. The Creator can go several ways with this. Maybe both parties will be injured, though the bandit more than Perry. Maybe Perry is the only one who damages the other. In this case, the Creator decides that defeat this early would require a better roll, so he does not choose that route.
As the bandit lunges at Perry, he manages to step out of range, bringing his sword slashing across the stomach of his engager. The sharp blade penetrates the thick clothing worn by the bandit and blood spills from his wound. The injury is somewhat deep but not fatal. The bandit looks down at his wound quickly and takes a slash, once again, at his victim.
In the Creator's determination of results here, Perry is the only one who did any damage. Since both are still alive, the Creator could post the scenario and leave the next action up to the player. Assuming combat continues ...
Perry thrusts his sword towards the bandit in an attempt to impail him though the heart. His eyes are locked on his opponent and has every intention of slaying this evil thief.
A roll of 14 for Perry, resulting in a 17. The bandit rolls a 5, resulting in a 2.
The bandit's blade swings clear of impact with Perry. The cold steel of the blade surprises the bandit as it penetrates his heart. His eyes fill with tears and he crumbles to the ground lifelessly.
Note that this gives wide latitude to the Creator in determining when Acts begin and end. In this example there are three Acts: the initial observation roll, and two melee Acts. This is fine -- but the Creator must take care that her arbitrary division of Acts is logical rather than whimsical, and the player should not be treated unfairly.