Labyrinths & Liontaurs
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Notes

Loremaster

Loremasters gather and keep secrets. They love folios, facts, figures, formulae, and forbidden knowledge. Most loremasters believe that the only worthwhile goal in life is to deeply understand the multiverse and to use the power that flows from that understanding. After all, wealth is spent, passions fade, and the power of the body is limited by age, while the mind's capacity to grow greater with time is infinite.

Loremasters' lives are spent in study, research, and fieldwork. Some adventure to seek out the unknown on voyages of discovery; they also use their lore to pursue their own ends, whether for personal profit, for noble purposes, or simply to enjoy the company of their party. With the rise of the Universal System, sages and scholars have sought the ultimate secrets to grasp how it all works.

Role: Knowledge benefits every undertaking, from melee to exploration, from socialization to spellcasting, wherever luck or fate or destiny leads. Thus, any class may enjoy the benefits of this prestige class. Loremasters may be of any alignment and any walk of life. From poor students to rich nobles, all value and respect the heights offered by this prestige class.

Requirements: The Universal System tends to offer the Loremaster prestige class to characters who have demonstrated remarkable curiousity and a love of learning ...

If you have focused on one of these to the point of obsession, or if your experiences have touched on most or all of them, then the Universal System may offer you the use of this prestige class.

Base Attack Bonus: +0.25 / level.

Caster Level: +1 / level, see below.

Will Save: +1.0 / level.

Fort Save: +0.5 / level.

Reflex Save: +0.5 / level.

Hit Die: d4.


Table: Loremaster Advancement
LevelBase Attack BonusCaster LevelWill SaveFort SaveRefx SaveSpecial
1st+0.25+1+1.0+0.5+0.5Prestige Signature: Secret Lore
2nd+0.5+2+2.0+1.0+1.0Language Lore or Noble Lore
3rd+0.75+3+3.0+1.5+1.5Arcane Lore or Divine Lore
4th+1.0+4+4.0+2.0+2.0Dungeon Lore or Geographic Lore
5th+1.25+5+5.0+2.5+2.5Prestige Tier Choice
6th+1.5+6+6.0+3.0+3.0Master Signature: Forbidden Lore
7th+1.75+7+7.0+3.5+3.5Monster Lore or Local Lore
8th+2.0+8+8.0+4.0+4.0Natural Lore or Engineering Lore
9th+2.25+9+9.0+4.5+4.5Planar Lore or History Lore
10th+2.5+10+10.0+5.0+5.0Master Tier Choice

Skill Proficiencies

The loremaster's proficient skills (and the ability scores used to boost each skill) are Appraise (Int), Diplomacy (Chr), Gather Information (Chr), Heal (Wis), Knowledge (all) (Int), Language (Int), Profession (Wis), Scrivening (Int), Search (Int), and Spellcraft (Int).

Skill Ranks per Level: 6 + Int modifier.

Weapon and Armor Proficiencies

You gain no new proficiency with weapons or armor.

Spells and Spell Casting

As a loremaster, you add one caster level each time you progress in the prestige class. When you gain a caster level, you add two divination school spells to your known spells list; select these spells from the arcane, divine, and natural spell lists, so long as the spell level listed is not greater than your own caster level. The spell level of these spells varies from loremaster to loremaster -- see these rules on prestige class spell aquisition. When you cast spells gained through this prestige class, those spells are divine by type, ignoring the list from which they came. The casting ability score for this prestige class is intelligence; use your even (column B) intelligence modifier for loremaster spell DCs, and, if it is your highest casting ability score, to set concentration checks and bonus spells per day.

KNOWN SPELLS LIST: When you add a caster level, add two divination school spells of your choice, as detailed above.

Class Abilities

PRESTIGE TIER

Level 1 Loremaster Prestige Tier Signature Ability: Secret Lore (Sp): You have insight into the workings of the Universal System that lesser minds cannot master. When you use a standard action to appraise a person of a lower tier, you learn their character level, class or classes, class levels, and caster level. You also choose one of the following to learn: max hit points, class abilities, feats, ability scores, traits, racial abilities, or languages known. If you use this ability on a person of the same tier as yourself, they get a Will save against a DC equal to your appraise skill check, but save or fail, they do not know that you appraised them. If you appraise a person of higher tier than your own, they sense the attempt if they make the save. You can use this ability once per day when you take your first level in loremaster, gaining an additional use per day each time you gain a character level. You cannot inspect the same person more than once per day.

Level 2 Loremaster Prestige Tier Interaction Ability (pick one):

Level 3 Loremaster Prestige Tier Combat Ability (pick one):

Level 4 Loremaster Prestige Tier Exploration Ability (pick one):

Level 5 Loremaster Prestige Tier Choice: Select a Loremaster Prestige Tier Interaction, Combat, or Exploration ability that you have not yet chosen, or choose any magic feat for which you qualify.

MASTER TIER

Level 6 Loremaster Master Tier Signature Ability: Forbidden Lore (Su) You have transgressed mundane limits and probed beyond the bounds of what mortls were meant to know. Choose one of the following rule-breaking pieces of lore when you gain this signature ability, and then pick an additional different one every time you gain an odd character level afterwards.

Level 7 Loremaster Master Tier Interaction Ability (pick one):

Level 8 Loremaster Master Tier Combat Ability (pick one):

Level 9 Loremaster Master Tier Exploration Ability (pick one):

Level 10 Loremaster Master Tier Choice: Select a loremaster Master or Prestige Tier Interaction, Combat, or Exploration ability that you have not yet chosen, or choose any magic feat for which you qualify.