Knowledge | Will Save Modifier |
---|---|
None* | +10 |
Secondhand (you have heard of the subject) | +5 |
Firsthand (you have met the subject) | +0 |
Familiar (you know the subject well) | –5 |
Connection | Will Save Modifier |
Likeness or picture | –2 |
Possession or garment | –4 |
Body part, lock of hair, bit of nail, etc. | –10 |
*You must have some sort of connection (see below) to a creature of which you have no knowledge. |
If the save fails, you can see and hear the subject and its surroundings (approximately 10 feet in all directions of the subject). If the subject moves, the sensor follows at a speed of up to 150 feet.
As with all divination (scrying) spells, the sensor has your full visual acuity, including any magical effects. In addition, the following spells have a 5% chance per caster level of operating through the sensor: detect chaos, detect evil, detect good, detect law, detect magic, and message.
If the save succeeds, you can't attempt to scry on that subject again for at least 24 hours.
Scrying, Greater
School divination (scrying); Level bard 6, cleric 7, druid 7, sorcerer/wizard 7
Casting Time 1 standard action
Components V, S
Duration 1 hour/level
This spell functions like scrying, except as noted above. Additionally, all of the following spells function reliably through the sensor: detect chaos, detect evil, detect good, detect law, detect magic, message, read magic, and tongues.