Labyrinths & Liontaurs
Contents

Notes

Spell Index

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | Y | Z |

A

Acid Arrow
Acid Fog
Acid Pit
Acid Splash
Aid
Air Walk
Alarm
Align Weapon
Alter Self
Alter Winds
Analyze Dweomer
Animal Growth
Animal Messenger
Animal Shapes
Animal Trance
Animate Dead
Animate Objects
Animate Plants
Animate Rope
Animate Skeleton
Anonymous Interaction
Ant Haul
Antilife Shell
Antimagic Field
Antipathy
Antiplant Shell
Ape Walk
Appraise Person
Arcane Eye
Arcane Instinct
Arcane Lock
Arcane Marking
Arcane Protection
Arcane Protection Circle
Arcane Sight
Archon's Aura
Archon's Trumpet
Aspect of the Bear
Aspect of the Falcon
Aspect of the Nightingale
Aspect of the Stag
Aspect of the Wolf
Astral Projection I
Astral Projection II
Atonement
Augury
Aura of Delay
Aura of Disarmament
Aura of Intimidation
Aura of Paralysis
Awaken

B

Baleful Polymorph
Bane
Banishment
Barkskin
Barrier of Suppression
Battle Trance
Battle Ward
Battleform I
Battleform II
Bear's Endurance
Bear's Endurance for Many
Beast Shape I
Beast Shape II
Beast Shape III
Beast Shape IV
Beguiling Gift
Bestow Curse I
Bestow Curse II
Bestow Curse II
Binding
Black Tentacles
Blade Barrier
Blasphemy
Bleed
Bless
Bless Water
Blessing of the Mole
Blessing of the Salamander
Blight
Blindness/Deafness
Blink
Blistering Invective
Bloodhound
Blur
Break Enchantment
Breath Of Life
Breeze
Bull's Strength
Bull's Strength for Many
Burning Disarm
Burning Hands
Burrow

C

Calcific Touch
Call Animal
Call Lightning
Call Lightning Storm
Call to Surrender
Calm Animals
Calm Emotions
Cape Of Wasps
Casualty Report
Cat's Grace
Cat's Grace for Many
Cause Fear
Chain Lightning
Chameleon Stride
Changestaff
Chaos Hammer
Charm Animal
Charm Many Monsters
Charm Many People
Charm Monster
Charm Person
Chill Metal
Chill Touch
Circle Of Clarity
Circle Of Death
Clairaudience/Clairvoyance
Cleanse
Clenched Fist
Cleromancy
Climbing Beanstalk
Cloak of Chaos
Cloak of Dreams
Cloak of Winds
Clone
Cloudkill
Collaborative Thaumaturgy
Color Spray
Command
Command Many
Command Plants
Command Undead
Commune
Commune with Nature
Companion Mind Link
Compel Change of Heart
Compel Confession
Comprehend Languages
Cone of Cold
Confusion I
Confusion II
Confusion III
Consecrate
Contact Other Plane
Contagion
Contingency
Continual Flame
Control Plants
Control Undead
Control Water
Control Weather
Control Winds
Conversion
Create Food and Water
Create Greater Undead
Create Pit
Create Pocket Realm
Create Treasure Map
Create Undead
Creation I
Creation II
Creature Insight
Creeping Doom
Crushing Despair
Crushing Hand
Cure Critical Wounds
Cure Light Wounds
Cure Many Critical Wounds
Cure Many Light Wounds
Cure Many Moderate Wounds
Cure Many Serious Wounds
Cure Moderate Wounds
Cure Serious Wounds
Curse Water
Cursed Earth
Cyclic Reincarnation

D

Danger Sense
Darkness
Darkvision
Daylight
Daze All
Daze Monster
Daze People
Daze Person
Deadeye's Lore
Death Knell
Death Ward
Deathless
Dedicated Hunt
Deep Pockets
Deep Slumber
Deeper Darkness
Delay Poison
Delayed Blast Fireball
Demand
Desecrate
Destruction
Detect Aberration
Detect Animals or Plants
Detect Aura
Detect Magic
Detect Poison
Detect Scrying
Detect Secret Doors
Detect Snares and Pits
Detect Thoughts
Detect Undead
Dictum
Dimension Door
Dimensional Anchor
Dimensional Lock
Diminish Plants
Discern Lies
Discern Location
Disguise Other
Disguise Self
Disintegrate
Dismissal
Dispel Aura
Dispel Magic I
Dispel Magic II
Displacement
Disrupt Undead
Disrupting Weapon
Divination
Divine Favor
Divine Power
Divine Protection
Divine Protection Circle
Dominate Animal
Dominate Monster
Dominate Person
Doom
Dream
Dream Feast

E

Eagle Aerie
Eagle Eye
Eagle's Splendor
Eagle's Splendors
Earthquake
Effortless Armor
Elemental Aura
Elemental Body I
Elemental Body II
Elemental Body III
Elemental Body IV
Elemental Speech
Elemental Touch
Endure Elements
Energy Drain
Enervation
Enlarge People
Enlarge Person
Entangle
Enthrall
Entice Fey
Entice Greater Fey
Entice Lesser Fey
Erase
Ethereal Jaunt
Etherealness
Euphoric Tranquility
Expeditious Excavation
Expeditious Retreat
Explosive Runes
Eyebite

F

Fabricate
Faerie Fire
False Life I
False Life II
False Vision
Fear
Feather Fall
Feather Step
Feather Steps
Feeblemind
Find the Path
Find Traps
Finger Of Death
Fire Seeds
Fire Shield
Fire Snake
Fire Storm
Fire Trap
Fireball
Firebelly
Flame Arrow
Flame Blade
Flame Strike
Flaming Sphere
Flare
Flare Burst
Flesh to Stone
Floating Disk
Fluid Form
Fly
Fly for All
Fog Cloud
Forbiddance
Force Hammer
Force Ray
Forcecage
Forceful Hand
Foresight
Forest Friend
Forewarning
Form of the Dragon I
Form of the Dragon II
Form of the Dragon III
Fox's Cunning
Fox's Cunnings
Freedom
Freedom of Movement
Freeze Water
Freezing Sphere
Friendly Stance
Frostbite

G

Gaseous Form
Gate
Geas
Gentle Repose
Geyser
Ghost Sound
Ghostbane Dirge
Ghostly Disguise
Ghoul Touch
Giant Form I
Giant Form II
Giant Vermin
Gift of the Liontaurs
Glibness
Glide
Glitterdust
Globe Of Invulnerability
Globe of Lesser Invulnerability
Glyph of Greater Warding
Glyph Of Warding
Good Hope
Goodberry
Grace of the Paladin
Grasping Hand
Grease
Grove of Respite
Guards and Wards
Guidance
Gust Of Wind

H

Hallow
Hallucinatory Terrain
Halt Undead
Harm
Harvest Season
Haste
Heal
Heal All
Heart of the Liontaurs
Heart-To-Heart Chat
Heat Metal
Heatstroke
Heavy Water
Helping Hand
Heroes' Feast
Heroic Fortune
Heroic Fortunes
Hidden Speech
Hide Campsite
Hide from Animals
Hide from Undead
Hideous Laughter
Hold Animal
Hold Monster
Hold Monsters
Hold People
Hold Person
Hold Portal
Holy Aura
Holy Smite
Holy Word
Horrid Wilting
Hungry Pit
Hunter's Friend
Hunting Sense
Hydraulic Push
Hymn Of Peace
Hypnotic Pattern
Hypnotism

I

Ice Body
Ice Storm
Icicle Dagger
Identify
Illusory Script
Illusory Wall
Imbue with Aura
Implosion
Imprisonment
Improved Concentration
Incendiary Cloud
Inflict Critical Wound
Inflict Critical Wounds
Inflict Light Wound
Inflict Many Light Wounds
Inflict Many Serious Wounds
Inflict Moderate Wound
Inflict Moderate Wounds
Inflict Serious Wound
Insect Plague
Instant Summons
Interposing Hand
Intimidating Glare
Invisibility for All
Invisibility I
Invisibility II
Invisibility Purge
Invisibility Sphere
Iron Body
Ironwood
Irresistible Dance

J

Jericho Horn
Jump

K

Keen Edge
Keen Senses
Knock
Know Direction

L

Legend Lore
Levitate
Lightning Bolt
Lily Pad Stride
Limited Wish
Lionhearted I
Lionhearted II
Lionhearted III
Liveoak
Locate Creature
Locate Object
Longmover
Longstrider
Lost Legacy
Lullaby

M

Mage Armor
Mage Hand
Mage Lights
Mage's Disjunction
Mage's Faithful Hound
Mage's Lucubration
Mage's Private Sanctum
Mage's Sword
Magic Aura
Magic Fang
Magic Fangs
Magic Jar
Magic Map
Magic Missile
Magic Mouth
Magic Stone
Magic Vestment
Magic Weapon I
Magic Weapon II
Major Image
Make Lost
Make Whole
Marching Horn
Mark of Justice
Maze
Meld into Stone
Memory Of Function
Mending
Message
Meteor Swarm
Mind Blank
Mind Fog
Minor Image
Miracle
Mirage Arcana
Mirror Image
Misdirection
Mislead
Modify Memory
Moment of Prescience
Moonlight
Mount
Move Earth

N

Nap Stack
Nature's Call
Nature's Exile
Nature's Paths
Negate Aroma
Nereid's Grace
Neutralize Poison
New Senses
Nightmare
Nondetection

O

Obscure Object
Obscuring Mist
Open/Close
Order's Wrath
Overland Flight
Owl's Wisdom
Owl's Wisdoms

P

Pass without Trace
Penumbra
Perceive Cues
Perfect Image
Permanent Image
Persistent Image
Personal Stormcloud
Phantasmal Killer
Phantasmal Web
Phantom Steed
Phantom Trap
Phase Door
Planar Adaptation
Planar Adaptations
Planar Ally I
Planar Ally II
Planar Ally III
Planar Binding I
Planar Binding II
Planar Greater Binding
Plane Shift
Plant Growth
Plant Shape I
Plant Shape II
Plant Shape III
Poison
Poker Face
Polar Ray
Polymorph Any Object
Polymorph I
Polymorph II
Power Word Blind
Power Word Kill
Power Word Stun
Prayer
Predict Weather
Prediction of Failure
Prestidigitation
Prismatic Sphere
Prismatic Spray
Prismatic Wall
Produce Flame
Programmed Image
Project Image
Protection From Arrows
Protection from Energy
Protection from Spells
Protection from Theft
Prying Eyes
Prying Eyes of Truth
Purify
Pyrotechnics

Q

Quench
Quest

R

Rage
Rainbow Pattern
Raise Animal
Raise Dead
Rally
Rampart
Ray Of Enfeeblement
Ray of Exhaustion
Ray of Frost
Read Magic
Recall Lessons
Reduce Animal
Reduce People
Reduce Person
Refuge
Regenerate
Reincarnate
Remove Blindness/Deafness
Remove Curse
Remove Disease
Remove Fear
Remove Paralysis
Repel Metal or Stone
Repel Vermin
Repel Wood
Repulsion
Residual Tracking
Resilient Sphere
Resist Energy
Resistance
Restful Sleep
Restoration I
Restoration II
Restoration III
Resurrection
Retrieve Item
Retrocognition
Reveal Flaws
Reverse Gravity
Ride the Lightning
Ride The Waves
Righteous Might
Rope Trick
Rune of Durability
Rune of Warding
Rusting Grasp

S

Sacred Light
Sanctuary
Scare
Scent Trail
Scintillating Pattern
Scorching Ray
Screen
Scroll Booster
Scrying
Scrying II
Sculpt Sound
Sea Stallion
Searing Light
Secret Chest
Secret Page
Secure Shelter
See Invisibility
Seeming
Sending
Sepia Snake Sigil
Sequester
Shadow Conjuration I
Shadow Conjuration II
Shadow Conjuration III
Shadow Evocation I
Shadow Evocation II
Shadow Projection
Shadow Walk
Shambler
Shapechange
Share Memory
Share Senses
Shatter
Shield
Shield Ally
Shield Of Faith
Shield of Law
Shield Other
Shillelagh
Shocking Grasp
Shout I
Shout II
Shrink Item
Sift
Silence
Silent Image
Simulacrum
Slay Living
Sleep
Sleet Storm
Slot Drain I
Slot Drain II
Slot Drain III
Slow
Snare
Snowball
Soften Earth and Stone
Solid Fog
Solid Note
Song of Discord
Soul Bind
Soul Link
Sound Burst
Sounding Horn
Spark
Speak with Animals
Speak with Dead
Speak with Plants
Special Action I
Special Action II
Special Action III
Special Attack
Special Concealment
Special Damage
Special Defense
Special Hand
Special Jump
Special Maneuver
Special Move
Special Punch
Spectral Hand
Spell Immunity I
Spell Immunity II
Spell Penetration
Spell Resistance
Spell Turning
Spellstaff
Spider Climb
Spike Growth
Spike Stones
Spiked Pit
Spiritual Weapon
Spit In Yer Eye
Spotlight
Stabilize
Statue
Status
Steadfast
Stinking Cloud
Stone Call
Stone Shape
Stone Tell
Stone to Flesh
Stoneskin
Storm Of Vengeance
Strangling Hair
Strike Through
Strong Jaw
Suggestion
Suggestions
Summon Monster I
Summon Monster II
Summon Monster III
Summon Monster IV
Summon Monster IX
Summon Monster V
Summon Monster VI
Summon Monster VII
Summon Monster VIII
Summon Nature's Ally I
Summon Nature's Ally II
Summon Nature's Ally III
Summon Nature's Ally IV
Summon Nature's Ally IX
Summon Nature's Ally V
Summon Nature's Ally VI
Summon Nature's Ally VII
Summon Nature's Ally VIII
Summon Nature's Ally X
Summon Swarm
Sunbeam
Sunburst
Sure Hit
Sure Hits
Suspend Extraordinary Abilities
Sweat It Out I
Sweat It Out II
Symbol of Death
Symbol Of Dispelling
Symbol of Fear
Symbol of Insanity
Symbol of Pain
Symbol of Persuasion
Symbol of Sleep
Symbol of Stunning
Symbol Of Weakness
Sympathetic Vibration
Sympathy

T

Tactical Formation
Take It On The Chin
Tectonic Communion
Telekinesis
Telekinetic Sphere
Telepathic Bond
Teleport I
Teleport II
Teleport Object
Teleportation Circle
Temple of Sanctuary
Temporal Stasis
Terrain Insight
Time Stop
Tiny Hut
Tireless Pursuers
Tireless Pursuit
Tongues
Touch of Idiocy
Touch of Illness
Touch of the Sea
Transmute Metal to Wood
Transmute Mud to Rock
Transmute Rock to Mud
Transport via Plants
Trap the Soul
Tree Shape
Tree Stride
Tripvine
True Resurrection
True Seeing
True Strike
Tsunami
Twilight Knife

U

Ultimate Cuss
Undeath to Death
Undeath Ward
Undetectable Alignment
Unholy Aura
Unholy Blight
Unseen Servant

V

Vampiric Touch
Veil
Ventriloquism
Verbal Hiccup
Vermin Shape I
Vermin Shape II
Vigor
Virtue
Vision
Vortex

W

Wail of the Banshee
Walk It Off
Wall Of Fire
Wall Of Force
Wall Of Ice
Wall of Iron
Wall of Lava
Wall Of Stone
Wall Of Thorns
Ward Shield
Warning Horn
Warp Wood
Water Breathing
Water Walk
Waves of Exhaustion
Waves of Fatigue
Weapon of Awe
Web
Web Shelter
Weird
Whirlwind
Whispering Lore
Whispering Wind
Wind Walk
Wind Wall
Wish
Wood Shape
Word Of Chaos
Word of Recall

Y

Youthful Appearance

Z

Zone of Silence
Zone of Truth