Labyrinths & Liontaurs
Contents

Notes

Sample NPCs

Here are a few sample NPCs. Feel free to adapt them to be useful to you.


HUMAN WARRIOR

CR 4
XP 1,200
Human warrior 5
N Medium human
Init +1; Senses Spot +3

DEFENSE
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 37 (5d10+10+4)
Fort +6, Ref +2, Will +4

OFFENSE
Speed 30 ft.
Melee Longsword +8 (1d8+4/19–20) or Halberd +7 (1d10+3/×3)
Ranged Heavy Crossbow +6 (1d10+1/19–20)

STATISTICS
Str 15, Dex 12, Con 13, Int 10, Wis 11, Cha 9
Base Atk +5; CMB +7; CMD 18
Feats Weapon Specialization (longsword), Power Attack, Toughness, Weapon Focus (longsword)
Skills Intimidate +8, Spot +6, Ride +6
Languages Human, Common
Combat Gear potion of cure light wounds, alchemist's fire; Other Gear chainmail, longsword, halberd, heavy crossbow with 20 bolts, horn, 15 gp
Special Abilities:


ELF MONK

CR 7
XP 2,400
Elf monk 7
LN Medium elf
Init +7; Senses Low-Light Vision; Spot +10

DEFENSE
AC 21, touch 19, flat-footed 16 (+4 Dex, +3 Wis, +1 monk attack/AC bonus, +1 dodge, +2 bracers)
hp 41 (7d8+7 con +2 elf)
Fort +4, Ref +9, Will +8; -1 vs poison, disease

OFFENSE
Speed 45 ft.
Melee Unarmed strike +8 (1d8+2) or Flurry of Blows +8/+8 (1d8+2) (Crit 19-20/x3)
Ranged Bronze Shuriken +10 (1d2+5) or Flurry of Blows +10/+10 (1d2+5) (Range 10 ft, 20/x2)

STATISTICS
Str 14, Dex 18, Con 12, Int 10, Wis 16, Cha 8
Base Atk +5; CMB +7; CMD 26 (10 +5BAB +4dex +2str +3wis +1monk +1feat)
Feats Dodge, Weapon Specialization (shuriken), Spring Attack
Skills Handle Animal +5, Heal +7, Knowledge (arcana) +3, Knowledge (nature) +4, Ride +6, Scrivening +3, Spellcraft +3, Search +4, Spot +10, Stealth +12, Survival +7, Tumble +11. +2 elf on Stealth & Survival in nature
Languages Common, Elven
Combat Gear potion of cure moderate wounds, potion of cat's grace; Other Gear 20 bronze shuriken, bracers of armor (soul-linked) +2, monk's robes, 25 gp
Special Abilities: